function execSync
          
Usage in Deno
import { execSync } from "node:child_process";
execSync(command: string): Buffer 
      The child_process.execSync() method is generally identical to exec with the exception that the method will not return
until the child process has fully closed. When a timeout has been encountered
and killSignal is sent, the method won't return until the process has
completely exited. If the child process intercepts and handles the SIGTERMsignal and doesn't exit, the parent process will wait until the child process
has exited.
If the process times out or has a non-zero exit code, this method will throw.
The Error object will contain the entire result from spawnSync.
Never pass unsanitized user input to this function. Any input containing shell metacharacters may be used to trigger arbitrary command execution.
Buffer
      
    The stdout from the command.
execSync(command: string,options: ExecSyncOptionsWithStringEncoding,): string 
      
options: ExecSyncOptionsWithStringEncoding
      
    string
      
    
execSync(command: string,options: ExecSyncOptionsWithBufferEncoding,): Buffer 
      
options: ExecSyncOptionsWithBufferEncoding
      
    Buffer
      
    
execSync(command: string,options?: ExecSyncOptions,): string | Buffer 
      optional
options: ExecSyncOptions
      
    string | Buffer