method ReadableBase.prototype.destroy
          
Usage in Deno
import { ReadableBase } from "node:stream";
ReadableBase.prototype.destroy(error?: Error): this 
      Destroy the stream. Optionally emit an 'error' event, and emit a 'close'event (unless emitClose is set to false). After this call, the readable
stream will release any internal resources and subsequent calls to push()will be ignored.
Once destroy() has been called any further calls will be a no-op and no
further errors except from _destroy() may be emitted as 'error'.
Implementors should not override this method, but instead implement readable._destroy().
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